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|      Dazzle Draw Documentation      |
|            Introduction             |
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|           T-Men Text File           |
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| Written by                          |
|                                     |
|                    The Camel Jockey |
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| Written for                         |
|                                     |
|  Arabian Dezert     [212] 543-3923  |
|  The Outpost        [312] 441-6957  |
|  The South Pole     [312] 677-7140  |
|  Dragon Quest       [503] 292-6560  |
|  Thieves Den        [512] 441-9429  |
|  Digital Dimension  [714] 891-3334  |
|  Apple Manor        [716] 654-7663  |
|  Temple of Doom     [805] 682-5148  |
|                                     |
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|            Introduction             |
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|                                     |
|     Welcome to Dazzle Draw - your   |
| entry into a world where everyone   |
| can be an artist. Using the newest  |
| in Apple color technology, Dazzle   |
| Draw lets you turn your monitor into|
| an artist's canvas. You work your   |
| magic with a mouse, graphics tablet,|
| drawing pad...or even a joystick.   |
|     Using the full 16 colors of this|
| new "double high-resolution"        |
| technology, Dazzle Draw offers you a|
| full selection of electronic paint  |
| brushes. You can fill in areas, cut |
| and paste or copy portions of your  |
| drawing and create rectangles, ovals|
| and straight lines in seconds. For  |
| fine detailed work, you can zoom in |
| on any area of the screen. When     |
| you're  done, you can save your     |
| creation onto a disk so you can work|
| on it another time, show it to your |
| friends, audience or customers in a |
| "slide show." or use it as part of  |
| your own software programs.         |
|     If you have Apple's Scribe color|
| printer (or another color printer   |
| listed on the Dazzle Draw package)  |
| you can even make full-color        |
| print-outs of your artistry.        |
|     Dazzle Draw offers Apple //e and|
| //c owners a level of graphics      |
| sophistication previously available |
| only on far more expensive          |
| computers. Wheter you're a          |
| professional artist, software       |
| developer or a part-time doodler,   |
| you'll be drawing in no time. And,  |
| as you are about to discover, every |
| feature of Dazzle Draw is easy to   |
| use.                                |
|     So put on your creative cap and |
| let your imaginiation run free.     |
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|           Using this Manual         |
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|                                     |
|     This manual is divided into     |
| several parts to show you how to get|
| started and how to use all the      |
| features of the program.            |
|     The first section, Getting      |
| Started, tells you what you'll need |
| to use the program and how to load  |
| it into your computer.              |
|     Input Devices explains how to   |
| use the mouse and other "tools of   |
| the trade."                         |
|     Dazzling Basics introduces the  |
| menus and general features of the   |
| program. If you're already familiar |
| with graphics software, this section|
| may be all you need to get started. |
|     Beginners should try out Your   |
| First Drawing and then read through |
| Dazzling Details, which takes you   |
| through all the menus step-by-step. |
| This section is also useful as a    |
| quick reference if you want to learn|
| how to use particular features of   |
| the program.                        |
|     Four Appendices provide         |
| technical information on hardware   |
| tips, printer setup, color, and     |
| ProDOS, the disk operating system   |
| used in Dazzle Draw.                |
|     The Glossary includes brief     |
| definitions of all the menus and    |
| functions of the prgoram and terms  |
| in the manual that may be           |
| unfamiliar.                         |
|     At the very end, you'll find a  |
| list of Shortcuts and a display of  |
| all menus for quick reference.      |
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